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Abstract
Lucid dreaming requires metacognitive awareness and persistent training, making it hard to attain with static, one-size-fits-all tools. Noetic Dream proposes a personalized, non‑invasive training system that integrates (1) LLM‑assisted dream replay to reconstruct users’ own dream scenes in VR, (2) gamified reality detection with designed “surreal anomalies” to cultivate dream awareness, and (3) open‑monitoring (OM) meditation with multimodal guidance (visual, auditory, haptics) to stabilize attention and implant lucid intent. Implemented in Unity for Meta Quest 3, the system records interaction data for longitudinal modeling and adaptively adjusts content, aiming to increase lucid dream frequency and quality.
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Citation
Wang, Qiaoran, & Yu, Yichen. 2025.
Noetic Dream: A Personalized VR and Meditation System for Lucid Dream Training.
In UIST Adjunct ’25 (The 38th ACM Symposium on User Interface Software and Technology Adjunct), September 28–October 1, 2025, Busan, Republic of Korea. ACM. https://doi.org/10.1145/3746058.3758424
Both authors contributed equally.
@inproceedings{wang2025noeticdream,
author = {Wang, Qiaoran and Yu, Yichen},
title = {Noetic Dream: A Personalized VR and Meditation System for Lucid Dream Training},
booktitle = {Proceedings of the 38th Annual ACM Symposium on User Interface Software and Technology (UIST Adjunct '25)},
year = {2025},
address = {Busan, Republic of Korea},
publisher = {ACM},
pages = {1--3},
doi = {10.1145/3746058.3758424},
isbn = {979-8-4007-2036-9/2025/09}
}